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YouTube Archive

Here, all of my old YouTube videos are available, either to download or stream via HTTPS, or to download via BitTorrent. Please consider using the latter, and seeding the torrents; it reduces load on my web server. A ZIP archive of all torrents is also available: all-torrents.zip.

The descriptions of some of these videos contain links to files. If the link to a file you want is broken, as is likely to be the case for many of these, contact me. There is a good chance that I will still have my own copy of the file.

Hyperbolic 3D Platformer Prototype
Created 5 January 2024
Length 15:51
Size 495,140,066 bytes
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Description A prototype for a platformer in 3D hyperbolic geometry, made with C using SDL2 and OpenGL. I intend to make a full game from this, under the working title of Guidebeams.

To further quantify my statement of "half a year of infrequent sporadic progress," the code is about 3000 SLOC (https://en.wikipedia.org/wiki/Source_lines_of_code) long. I forgot to mention this in the video.
(Unlisted) This Clock Came To Me In A Dream
Created 27 December 2022
Length 0:27
Size 230,844,161 bytes
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Description As the title says.
(Unlisted) Quantum Harmonic Oscillator, Kinda
Created 12 April 2022
Length 0:20
Size 26,595,360 bytes
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(No description)
Reaching the World Border on the Ukikipedia Minecraft Server
Created 12 February 2020
Length 5:15
Size 321,409,697 bytes
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Description Watching the recorded footage back, I notice the occasional frame drops. Forgot that that happens when I record Minecraft at 60 fps (for some bizarre reason), sorry about that. Nevertheless, here's the completion of a journey I began on January 19. Skazzy3 (the player you see with me) teleported to me, so I'm the only player on that server who's gotten there legit so far. SuperM789 has voiced interest in making the journey themselves though.
(Unlisted) Fickle Companion Star Guide
Created 7 August 2019
Length 2:41
Size 616,812,649 bytes
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Description For Steven
Portal Chamber 18 0:09 (Out of Bounds)
Created 25 July 2019
Length 0:18
Size 27,873,998 bytes
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Description I feel like 0:08 is within my reach, but I've just barely missed it a few times by now. The OoB route used is one of my own design (and therefore probably suboptimal TBH)
Portal Chamber 15 0:23 (Single Segment, Legacy Inbounds)
Created 23 April 2019
Length 0:36
Size 60,147,165 bytes
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Description Suck on that Egg. Beat his single segment PB by 2 seconds, and tied his segmented PB
Portal Chamber 15 0:30 (Single Segment, Inbounds, No Saveglitch)
Created 23 April 2019
Length 0:41
Size 62,193,056 bytes
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Description This took a lot of attempts, somewhere between 50 and 100 if I had to estimate. Might be able to get it to 29 or maybe 28, though I doubt it.
Portal: Inbounds Speedrun in 19:18.915
Created 10 April 2019
Length 20:20
Size 5,207,910,157 bytes
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Description Finally, a decent run. Sub-20 at that. RTA timing is 19:51.83. IGT in ticks is 77261.

Demos: https://drive.google.com/open?id=1pRCCA0YLPr7NDB0OSWfKekU2TG0hXPIS
(Unlisted) Chamber 14 Button Launch
Created 5 April 2019
Length 0:21
Size 36,237,003 bytes
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(No description)
Portal Inbounds Speedrun in 21:47.83
Created 4 April 2019
Length 22:23
Size 5,415,658,327 bytes
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Description Bad run TBH
20-Disk Towers of Hanoi Full Solution
Created 18 February 2019
Length 4:51:22
Size 1,819,104,632 bytes
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(No description)
My Task 1 2019 Entry (15.67, 20th Place, 3955 Rerecords)
Created 20 January 2019
Length 0:19
Size 41,813,563 bytes
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(No description)
Super Mario World 11 Exit in 11:29.92
Created 1 January 2019
Length 12:00
Size 2,025,047,341 bytes
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(No description)
Super Mario World 11 Exit in 11:41.03
Created 27 December 2018
Length 12:05
Size 2,048,664,971 bytes
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Description 30-second PB drop just hours after setting my last PB. I'll be honest, I don't know how I did it. In the later parts of the run when it finally set in just how good a pace I was on, I was in legitimate disbelief, I had to have split early or accidentally hit fast forward at some point, I thought. If only 14yo me could've seen this.

My next goal is sub-11:15 glitchless. After I get that I'll start using Orb.
Super Mario World 11 Exit in 12:11.02
Created 27 December 2018
Length 12:30
Size 2,107,571,559 bytes
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Description Messed up the final phase of the Bowser fight, could've gotten 11:50 or so
Super Mario World 11 Exit in 12:24.10
Created 25 November 2018
Length 17:37
Size 2,622,864,545 bytes
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Description Came back to SMW for nostalgia's sake, beat my 2 year old PB. Next goal is sub 12! No, I don't mean sub 479001600, you can't unexpectedfactorial me.
2b2t: Freeing Sadness (Feel's Alt) from Bedtrap near Spooky Town
Created 31 October 2018
Length 5:03
Size 1,595,994,276 bytes
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Description Talkdirtytome later killed me so we're even I guess
(Unlisted) 2b2t 40 km/s horse flying [READ DESCRIPTION]
Created 2 October 2018
Length 6:58
Size 552,349,577 bytes
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Description After this I relogged to see if that would load the worldborder chunks, and I was back where I started, which at first made me think the flight was only client side. But I've also heard that getting sent back to where you started is just a thing that happens when the chunks haven't yet loaded.
(Unlisted) ChaosWarzone Flying on Bedwars
Created 12 September 2018
Length 4:01
Size 448,065,362 bytes
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(No description)
(Unlisted) ICESKY_noob Hacking on Hypixel
Created 24 August 2018
Length 1:32
Size 171,132,275 bytes
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(No description)
[Command Blocks] HSWing in Minecraft
Created 25 June 2018
Length 4:25
Size 871,169,309 bytes
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Description Idea by Thestickman391
(Unlisted) dsc.avi
Created 23 June 2018
Length 0:18
Size 11,122,176 bytes
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(No description)
Why Solar Eclipses Move Eastward
Created 15 May 2018
Length 3:28
Size 194,885,884 bytes
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Description Inb4 I get something wrong and Davo rages at me Kappa
My Task 8 2018 Entry (10.13 {2xA}, 25th Place, 4164 Rerecords)
Created 1 May 2018
Length 0:12
Size 70,466,421 bytes
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(No description)
Programming the RS12 (my redstone computer)
Created 26 April 2018
Length 12:03
Size 916,255,017 bytes
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Description Something I forgot to mention: make sure the lever in front of the program ROM (https://cdn.discordapp.com/attachments/391804616372649984/438935811069575169/unknown.png) is ON while editing the ROM and OFF when the program is running, as it controls whether the signal from the program ROM is blocked or not

Also, apologies for the blurriness, especially later in the video, should've used a higher bitrate.

Written summary: https://cdn.discordapp.com/attachments/391804616372649984/438887529694101512/RS12.txt
My Task 7 2018 Entry (14.73, 32nd Place, 1291 Rerecords)
Created 18 April 2018
Length 0:16
Size 72,705,947 bytes
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(No description)
My Task 4 2018 Entry (19.90, 30th Place, 1559 Rerecords)
Created 18 April 2018
Length 0:24
Size 86,644,003 bytes
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(No description)
Me and Sidney's Task 5 2018 Entry (7.73, 19th Place, 6108 Rerecords)
Created 18 April 2018
Length 0:08
Size 37,545,472 bytes
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(No description)
Yakko's World but I'm singing it from memory and with bad timing
Created 16 April 2018
Length 2:02
Size 254,363,997 bytes
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Description I synced the clips to say "animaney" at the same time, but from there I let my voice drift out of sync
(Unlisted) 0.1c TNT launch proof
Created 12 April 2018
Length 36:34
Size 752,605,680 bytes
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Description The altitude on the last frame where the tick count still shows zero is 1,451,409, which is a total ascent of 1,451,408, since we start from height 1. Therefore, the vertical speed in the first tick is 29,028,160 m/s.
My 8-Bit Redstone Computer in Minecraft "RS12"
Created 12 April 2018
Length 14:58
Size 1,009,354,812 bytes
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Description World Download: https://cdn.discordapp.com/attachments/387412175414755329/433562571052810251/Redstone_Computer.zip

If you're wondering about the name, RS comes from redstone (obviously) and 12 refers to each instruction being 12 bits wide.
Irony
Created 23 February 2018
Length 0:10
Size 19,783,481 bytes
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(No description)
My Task 2 2018 Entry (27.40, 23rd Place, 1337 Rerecords)
Created 22 February 2018
Length 0:31
Size 181,388,243 bytes
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(No description)
My Task 3 2018 Entry (17.83, 19th Place, 2134 Rerecords)
Created 22 February 2018
Length 0:23
Size 128,515,175 bytes
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(No description)
My Task 1 2018 Entry (18.43, DQ, 1728 Rerecords)
Created 22 February 2018
Length 0:19
Size 113,829,031 bytes
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Description 0:03 it was at this moment, he knew, he fucked up
(Unlisted) WTF lol
Created 11 February 2018
Length 0:34
Size 194,219,305 bytes
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(No description)
Spelunky No Running in 8:16.068
Created 31 January 2018
Length 10:33
Size 813,795,573 bytes
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(No description)
WDW 100 PU Route
Created 30 January 2018
Length 0:10
Size 46,967,895 bytes
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Description TASed by Nis and myself. Their video can be found here https://youtu.be/7krVlpE8t7g

For this video in particular, making use of slow motion and frame advance (, and . for frame advance) will improve your viewing experience.
(Unlisted) MC Test 2
Created 16 January 2018
Length 0:10
Size 150,468,916 bytes
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(No description)
(Unlisted) MC Test
Created 16 January 2018
Length 0:10
Size 89,284,330 bytes
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(No description)
(Unlisted) 2018-01-16 Chess Match vs Ethan White
Created 16 January 2018
Length 3:00
Size 59,495,215 bytes
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(No description)
(Unlisted) Untitled
Created 13 January 2018
Length 0:26
Size 42,469,603 bytes
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(No description)
(Unlisted) mp3
Created 11 January 2018
Length 0:25
Size 574,448 bytes
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(No description)
DP4 Green Yoshi 0.5x
Created 9 January 2018
Length 1:25
Size 355,752,335 bytes
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Description bk2: https://cdn.discordapp.com/attachments/266745299416907776/400089130748608512/DP4_Green_Yoshi_0.5x.bk2
DSH First Room 0.5x No Reserve Powerup
Created 9 January 2018
Length 1:16
Size 983,860,818 bytes
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Description Previously, we got past the big boo by damage boosting through it. Since the next room requires a Cape, this required having a Cape in reserve. Here, I show that we can enter with a cape equipped and preserve that cape into the second room by luring the big boo to the left side of the course and going around it.

bk2: https://cdn.discordapp.com/attachments/391804616372649984/400068575802556416/DSH_1.5x_No_Reserve_Item.bk2
SW3 Yellow Yoshi 0x
Created 8 January 2018
Length 0:19
Size 39,928,436 bytes
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Description bk2: https://cdn.discordapp.com/attachments/391804616372649984/399853359219212288/SW3_Yellow_Yoshi_0x.bk2

And before you ask, no, this doesn't save any A/B presses in the 96 exit ABBC run
TAS Competition 2017
Created 3 January 2018
Length 10:45
Size 754,461,003 bytes
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Description 2018's TAS Comp: https://discord.gg/yTnEgvY

Music is The Grimoire of Alice from Mystic Square
(Unlisted) Cam Hack desync
Created 2 January 2018
Length 1:47
Size 393,487,110 bytes
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(No description)
TAS Competition 2017 Task 10
Created 23 December 2017
Length 3:48
Size 399,384,502 bytes
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Description m64s: https://cdn.discordapp.com/attachments/317810195222888459/393960835187474442/Task10.zip

Music is Lunatic Princess from Imperishable Night, the 8th Touhou game.

Normally there'd be an invite to the competition's discord server here, but this was the final task.
(Unlisted) idProof
Created 21 December 2017
Length 0:07
Size 555,416 bytes
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(No description)
JRB Pillar Star 0.5x Idea
Created 19 December 2017
Length 0:15
Size 12,174,615 bytes
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Description UPDATE 2: This A press has now been saved using a similar method to this.

UPDATE: New testing has shown that 146.869 is an upper bound on minimum necessary speed. It is unknown if lower speeds can work, but any speed greater than or equal to 146.869 is known to work, as long as the angle is right (the closer you are to the minimum, the more exact angle needs to be)

The 150 speed has to be in the leftward direction so Mario's height doesn't change in the first frame of reactivation, that way he's wading in the shallow water part of the slope, and he can C^ up the slope instead of sliding down.

This idea of going up the pillar using hyper speed was initially conceived by Grassdigger. I simply did the majority of research and testing for it. SilentSlayers also contributed a little bit to testing/development. Finally, the idea of using an AB kick at the top of the pillar was initially conceived by pannen (https://youtu.be/xuVfNP3KT1E?t=1m46s) a while back

m64: https://cdn.discordapp.com/attachments/378711769969065987/392506873234063360/JRB_0_5x_Idea.zip
Decomposing a DR using C^
Created 16 December 2017
Length 0:32
Size 143,345,741 bytes
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Description Ascent is 849 units.

m64 (will only play back in read only mode): https://cdn.discordapp.com/attachments/267091914027696129/391440751487090689/Epic_VSC.zip
SL PU Access
Created 16 December 2017
Length 0:36
Size 59,649,575 bytes
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Description https://cdn.discordapp.com/attachments/378711769969065987/391417675215142912/SL_PU.zip
Minecraft Redstone CPU
Created 14 December 2017
Length 3:11
Size 622,987,959 bytes
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Description 0000 0001
0000 0001
0000 0010
0000 0011
0000 0101
0000 1000
0000 1101
0001 0101
0010 0010
0011 0111
0101 1001
1001 0000
1110 1001
PU Access in JRB
Created 8 December 2017
Length 1:04
Size 52,967,812 bytes
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Description m64: https://cdn.discordapp.com/attachments/378711769969065987/388600051762724874/JRB_PU.zip
TAS Competition 2017 Task 9
Created 6 December 2017
Length 3:08
Size 663,668,059 bytes
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Description Join in here: https://discord.gg/vUct3w3

m64s from all competitors: https://cdn.discordapp.com/attachments/317810195222888459/387835670078685194/Task9.zip

Music is A Dream Transcending Space-Time from Phantasmagoria of a Dimensional Dream, the 3rd Touhou game.
BitFS 1x without Red Coins: Upwarp vs Pole [FIXED AUDIO]
Created 1 December 2017
Length 0:23
Size 106,393,868 bytes
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(No description)
My First Time Freerunning
Created 1 December 2017
Length 0:38
Size 24,661,600 bytes
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Description Part of a big community freerun that's in the making.
(Unlisted) BitFS 1x without Red Coins: Upwarp vs Pole
Created 30 November 2017
Length 0:22
Size 12,952,475 bytes
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Description Dunno why there's a bunch of frame skipping. I'll have to figure out how to fix that next time I use Vegas.
Landing 13.13 Seconds After Collecting A Star
Created 21 November 2017
Length 2:33
Size 810,048,154 bytes
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Description m64: https://cdn.discordapp.com/attachments/378711769969065987/382459404462850048/Long_Star_Fall.zip

Pannen came up with an interesting challenge: What's the longest delay between collecting a star and touching the ground you can do? This is what I managed to do, a whopping 13.13 seconds!

First, I collect 7 of the red coins. This is copied from Snark's BoB Red Coins TAS (you didn't think I was THAT good at TASing, did you?). Then, I grab the cork box and use it to set the HOLP.

I then perform the hat in hand glitch, and grab the cork box I used to set the HOLP fake. I use the fake cork box to clone the red coin star, and position it about 330 units above the ground.

Then, I go through the teleporter to undo the hat in hand glitch, and clone a bob-omb. I position it such that it'll walk both under the star and off the ledge.

Finally, I BLJ to gain a lot of speed, and direct about 1300 speed to the tree (thanks pannen for the hyper speed route https://www.youtube.com/watch?v=KQaZ7PMdVVE). I then double jump to convert my speed to 337 VS, which is stored when I land on the ledge under the star and enter C^ cam (a technique known as C^ VSC).

Finally, the bob-omb pushes me off the ledge, and my 337 VS is activated, sending me up into the star with incredible speed. This means it takes a very long time to get back to the ground.
HSF To A Vertical PU
Created 11 November 2017
Length 0:33
Size 131,524,991 bytes
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Description m64: https://cdn.discordapp.com/attachments/378711769969065987/378712136630927360/HSF_Vertical_PU.zip

m64 (pfedak's camera hack): https://cdn.discordapp.com/attachments/378711769969065987/378712047220817920/HSF_Vertical_PU_CamHack.zip
TAS Competition 2017 Task 8
Created 10 November 2017
Length 2:14
Size 496,987,047 bytes
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Description Join in here: https://discord.gg/vUct3w3

m64s from all competitors: https://cdn.discordapp.com/attachments/317810195222888459/378428631019421716/Task8.zip

Music is Strawberry Crisis from Phantasmagoria of a Dimensional Dream, the 3rd Touhou game.
(Unlisted) 4 or 5 frames to wallkick?
Created 26 October 2017
Length 1:13
Size 141,865,409 bytes
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(No description)
TAS Competition 2017 Task 7
Created 24 October 2017
Length 3:07
Size 846,251,406 bytes
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Description Join the comp here: https://discord.gg/vUct3w3

m64s from all competitors: https://cdn.discordapp.com/attachments/317810195222888459/371924342327607306/Task7.zip

Music is the Maid and the Pocket Watch of Blood from the Embodiment of Scarlet Devil, the 6th Touhou game. Get it, 'cause TTC's a clock? No? OK.
(Unlisted) Stream Title: Casual Play
Created 20 October 2017
Length 2:53:34
Size 9,483,501,196 bytes
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Description Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/timestoppa
Kaptain Kappa's TAS Competition 2017 Task 4 Entry in 17:05.32
Created 8 October 2017
Length 17:12
Size 4,257,209,385 bytes
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(No description)
(Unlisted) PU Video Part 1
Created 6 October 2017
Length 11:34
Size 963,909,842 bytes
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Description 1 part down, 5 to go
(Unlisted) Destroying It
Created 3 October 2017
Length 0:51
Size 228,640,633 bytes
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(No description)
(Unlisted) Building it
Created 3 October 2017
Length 3:38
Size 876,529,552 bytes
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(No description)
BBH Merry Go Round Doorless
Created 29 September 2017
Length 1:00
Size 241,836,821 bytes
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Description Thanks to Tesserakt for doing the BLJ to get into the shed.

Obsoletes this video in which it was done using 1 door opening: https://www.youtube.com/watch?v=2ctke9dV7Ys

m64: https://cdn.discordapp.com/attachments/267091914027696129/363250647132405760/MerryGoRoundDoorless.zip
CCM Reds 0x RTA
Created 25 September 2017
Length 6:56
Size 1,905,723,662 bytes
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(No description)
(Unlisted) HMC all coins 1.5x WIP
Created 22 September 2017
Length 5:10
Size 1,073,429,185 bytes
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(No description)
TAS Competition 2017 Task 6
Created 22 September 2017
Length 2:35
Size 116,726,946 bytes
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Description Task 6: Enter LLL, kill one bully, and collect one of each color of coin, then enter the volcano. Timing ends on the first completely black frame after entering the volcano.

m64s: https://cdn.discordapp.com/attachments/317810195222888459/358926232995495936/Task6.zip

Music is Voile, the Magic Library, from The Embodiment of Scarlet Devil, the 6th Touhou game. I love everything about Stage 4, from its music, to its bullet patterns, and its length.
Walls, Floors, and Ceilings in PUs
Created 12 September 2017
Length 4:27
Size 422,378,856 bytes
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Description This video is very sloppy. I was in a rush to get this information documented and published.
Spelunky Hell Speedrun 11:49.234
Created 2 September 2017
Length 14:39
Size 4,841,008,332 bytes
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(No description)
(Unlisted) PU Video WIP
Created 1 September 2017
Length 3:38
Size 352,750,086 bytes
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Description Only 1 of 23 sub-sections are complete and it's already 3 minutes long
(Unlisted) PU Video Intro v2
Created 30 August 2017
Length 0:24
Size 93,162,206 bytes
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Description Cleaner voice recording, also I didn't make the gameplay completely muted.
(Unlisted) PU Video Intro
Created 30 August 2017
Length 0:24
Size 96,519,834 bytes
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(No description)
PU Movement TASing Demonstration
Created 27 August 2017
Length 11:28
Size 1,003,954,436 bytes
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Description This is not the original 21.70 TAS. Even though I still have the video of me TASing that, the game sounds are much louder than my voice, making it unpleasant to watch. Thus, I made a new video.


With blackjack and hookers.
1 Key TAS with Mario-following Camera
Created 27 August 2017
Length 9:40
Size 1,252,481,355 bytes
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Description As requested by Jongyon
TAS Competition 2017 Task 5
Created 23 August 2017
Length 3:15
Size 257,557,522 bytes
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Description Join in here: https://discord.gg/vUct3w3

m64s from all competitors: https://drive.google.com/open?id=0BzLVKjq2UazURnp3Z1MySnZhOEk

Music is Heartfelt Fancy from Subterranean Animism.
Big House in the Sky 21.70 by Plush, Luigihaxd, and Maria Nicolae [OUTDATED]
Created 21 August 2017
Length 0:26
Size 104,210,300 bytes
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Description 2 frame improvement by Superdavo0001: https://www.youtube.com/watch?v=8YonBw_Q5VM

NOTE: I only TASed everything after the BLJs. Everything else was TASed by Plush and Luigihaxd.

Saved 2f by accident when I was TASing the PU movement on camera to make a demonstration video of what TASing PU movement looks like.
m64: https://cdn.discordapp.com/attachments/267091914027696129/349150775517249537/Demonstration.zip
Spelunky beaten without the X key
Created 17 August 2017
Length 15:24
Size 594,019,296 bytes
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Description X makes you whip/throw/drop/pick up/use weapon
Spelunky 13/08/2017 Daily Challenge $1,114,250
Created 16 August 2017
Length 1:48:52
Size 4,199,467,730 bytes
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Description 2nd place :D
Spelunky Eggplant Fail
Created 15 August 2017
Length 0:23
Size 22,153,777 bytes
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Description I was ready to destroy the Moai, but NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
No Paste? No Problem!
Created 8 August 2017
Length 0:15
Size 15,870,168 bytes
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Description Just improvise
Spelunky Low% 4:43.288
Created 7 August 2017
Length 7:04
Size 2,006,515,857 bytes
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Description My first Low% :D

Good mines, slightly bad jungle, average ice caves, I went slow and careful in the temple.
TAS Competition 2017 Task 4
Created 2 August 2017
Length 4:07
Size 201,688,164 bytes
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Description Join in here: https://discord.gg/vUct3w3

m64s of all competitors: https://drive.google.com/open?id=0BzLVKjq2UazUZkQ2Ny12VXZQRTQ

Music is Stronger Monsters from Undertale
Spelunky $1,112,850 Score PB
Created 29 July 2017
Length 54:10
Size 2,089,772,039 bytes
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Description I finally did it. I have joined the million dollar club.
SMW Low% TAS WIP
Created 27 July 2017
Length 2:25
Size 40,661,277 bytes
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Description Let's hope I actually finish it...
Probably won't even WR TBH :P
Hoist By My Own Rock
Created 25 July 2017
Length 0:13
Size 11,081,329 bytes
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(No description)
(Unlisted) 2 Reds Room 1x Doors
Created 19 July 2017
Length 0:36
Size 112,114,065 bytes
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(No description)
BBH Merry Go Round Star 1 Door [OUTDATED]
Created 19 July 2017
Length 0:49
Size 179,219,116 bytes
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Description THIS VIDEO HAS BEEN OBSOLETED https://youtu.be/NYujDFujefU

BLJ FTW
Spelunky $660,950 Score PB
Created 18 July 2017
Length 48:43
Size 1,879,036,163 bytes
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Description The grind for $1,000,000 continues...
TAS Competition 2017 Task 3
Created 16 July 2017
Length 4:40
Size 239,377,238 bytes
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Description Join in here: https://discord.gg/vUct3w3

m64s: https://drive.google.com/open?id=0BzLVKjq2UazUTXFMYkhIcmxsd28

Music is Sleeping Terror from the game Lotus Land Story
TAS Competition 2017 Task 2
Created 8 July 2017
Length 2:26
Size 136,799,796 bytes
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Description Unfortunately, only 2 of our 4 teams submitted :(

Music is Doll Judgement from the game Perfect Cherry Blossom, the 7th game in the Touhou series.
[TAS] Super Mario World 96 Exits in 25 A/B Presses by Timestoppa and j1h7e7
Created 7 July 2017
Length 2:25:44
Size 2,544,138,387 bytes
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Description Route sheet, not completely accurate, but close enough: https://docs.google.com/spreadsheets/d/1TqnOs66T2E58m3a36FoRvRpna6-sPlWgQr31nEeGafY/edit?usp=sharing

Sorry for potato quality, WMM sucks at encoding, so I had to export it in 480p to keep the file size down.

I will upload the raw BizHawk capture if anyone asks, which is in 1080p60 as BizHawk is way better at encoding than WMM

Non-author contributors:
Bruno Visnadi
SomeGuy712x
switchpalacecorner

Special thanks to SomeGuy712x in particular for starting the ABBC

.bk2 can be downloaded here: https://cdn.discordapp.com/attachments/266745299416907776/331636303609331712/SMW_96ExitABBC.bk2

http://tasvideos.org/5590S.html
(Unlisted) Curtain
Created 6 July 2017
Length 0:15
Size 46,113,953 bytes
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(No description)
VoB4 0.5x
Created 4 July 2017
Length 1:49
Size 125,108,767 bytes
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Description My favorite ABBC strat
(Unlisted) CI5 0.5x Strat
Created 2 July 2017
Length 0:58
Size 43,994,197 bytes
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(No description)
(Unlisted) 2017 06 24 1305 52
Created 24 June 2017
Length 0:53
Size 56,846,624 bytes
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(No description)
SMW ABBC Snippet #7
Created 23 June 2017
Length 0:15
Size 75,324,441 bytes
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(No description)
SMW ABBC Snippet #6
Created 23 June 2017
Length 0:33
Size 144,195,338 bytes
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Description The ABBC TAS is officially back in production! 60 exits down, 36 to go!
BoB Koopa the Quick + Red Coins RTA
Created 2 June 2017
Length 2:15
Size 742,144,254 bytes
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Description GET REKT Koopa the """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""Quick""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
(Unlisted) How I Pronounce TAS
Created 29 May 2017
Length 0:11
Size 519,353 bytes
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Description Because no-one knows IPA :(
BitDW to Courtyard SBLJ strat
Created 28 May 2017
Length 0:22
Size 74,398,736 bytes
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Description SBLJ is from the 0 star TAS, I just did one more and then did all the hyper speed movement. IDK how it could be optimised further, but there's probably a way.
m64: https://cdn.discordapp.com/attachments/267091686423789568/318536305061396502/BBHgoto.m64
TAS Competition 2017 Task 1
Created 26 May 2017
Length 2:03
Size 214,968,538 bytes
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Description Task:
Enter WDW on the low water level and hit every crystal tap in the main area except the very lowest one in order from lowest to highest, then collect any star in WDW

Music is Flowering Night from SWR
m64s from every contestant: https://cdn.discordapp.com/attachments/311323808491634699/317542458382876672/Task1m64s.zip
HMC Beaten in 7 Door Openings
Created 20 May 2017
Length 10:07
Size 2,285,397,125 bytes
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Description Doorless is known to be possible by HSWKing at the start, but HSWK is soooo boring, so I ain't doing it.

m64: https://cdn.discordapp.com/attachments/267091686423789568/315041055638552576/HMC_DoorChallenge.zip
Big House in the Sky 22.133 TAS by Luigihaxd & Timestoppa [OUTDATED]
Created 17 May 2017
Length 0:26
Size 116,678,498 bytes
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Description IMPROVEMENT: https://www.youtube.com/watch?v=7HyjV-hd7Tg

VIs: 1328
Input Frames: 664

Luigi TASed everything up to touching the elevator to activate it, I TASed everything after, as well as doing all the PU routing.

m64: https://cdn.discordapp.com/attachments/267091686423789568/314295789029425152/Big_House_PU_Attempt.zip

PU route notes: https://i.gyazo.com/f8370a0b9f129f96418f1aa453ba9c1d.png
(Unlisted) Good Jump Dives
Created 14 May 2017
Length 0:10
Size 55,216,817 bytes
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(No description)
Big Bob-omb 3x B Alternative strat
Created 9 May 2017
Length 2:53
Size 944,027,729 bytes
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Description Bloated Bob-omb FTW B)

m64: https://cdn.discordapp.com/attachments/267091686423789568/311432612730372107/BigBobOmb3xB.zip

Yeah, I know, unoptimised crap, I suck. Say whatever the hell you want Plush.
(Unlisted) Correct pronunciation of Touhou
Created 8 May 2017
Length 0:07
Size 462,707 bytes
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Description Why do you pronounce option like aption? American English is weird lol
Eye to Eye CCCless using PU Movement
Created 27 April 2017
Length 1:12
Size 62,349,805 bytes
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Description Thanks to Plush for console verifying this for me.

This route should be 5-10 seconds faster than the HSWK strat when properly optimised. Speaking of, could someone please optimise this? Here are the route notes: https://i.gyazo.com/9f1be8c02e29a9279187a332f58946cf.png

m64: https://cdn.discordapp.com/attachments/270777797138579457/307136038239993857/EyeToEyeCCC_PU.zip
(Unlisted) WDW Crystal Tap Tour Challenge WIP TAS
Created 24 April 2017
Length 0:35
Size 156,868,280 bytes
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Description Challenge:

Enter WDW on the low water level and hit every crystal tap in the main area except the very lowest one in order from lowest to highest, then collect any star in WDW.
Super Mario 64 Fastest Non-Title-Screen Crash in 1:15.217
Created 23 April 2017
Length 1:22
Size 53,157,115 bytes
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Description 4513 VIs

No effort was put into this whatsoever. I just branched off of 1 Key and BLJ'd

This was recorded on a special version of Mupen that emulates PU crashes.

m64: https://drive.google.com/open?id=0BzLVKjq2UazUY2VjcnFDVkQ2MEk
(Unlisted) RIP that idea
Created 18 April 2017
Length 0:18
Size 77,740,386 bytes
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(No description)
(Unlisted) 8-Bit Redstone CPU Progress
Created 18 April 2017
Length 1:40
Size 298,527,736 bytes
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(No description)
Releasio: To the Top of the Fortress 10.82
Created 18 April 2017
Length 0:16
Size 57,154,161 bytes
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Description -4f

m64: https://cdn.discordapp.com/attachments/298950687646154754/303693693494362112/releasiotopoffortress.zip
Releasio To the Top of the Fortress 10.95
Created 16 April 2017
Length 0:15
Size 56,343,979 bytes
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Description I'm almost certain it's improvable. I was just too lazy to do so. Specifically, my plan is jump off pole then wallkick back onto it.

m64: https://cdn.discordapp.com/attachments/298950687646154754/303081350360203265/releasiotopoffortress.zip
Braid Speedrun in 34:38.90
Created 12 April 2017
Length 38:21
Size 1,477,471,397 bytes
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Description Finally a not-awful time.
Watch me fail at Impassable Foilage
Created 12 April 2017
Length 2:27
Size 150,734,530 bytes
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Description I need to practise my World 6
Bringing a Monstar to the flag in Fickle Companion
Created 11 April 2017
Length 1:09
Size 368,113,183 bytes
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Description IDK why I made this video.

Game is called Braid, BTW.
Releasio - Whirl from the Freezing Pond 8.37
Created 9 April 2017
Length 0:15
Size 37,248,527 bytes
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Description -7f

m64: https://cdn.discordapp.com/attachments/298950687646154754/300939684706779136/releasiofreezingpond.zip
Releasio Freezing Pond 8.60 [OUTDATED]
Created 7 April 2017
Length 0:16
Size 36,542,018 bytes
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Description m64: https://cdn.discordapp.com/attachments/298950687646154754/299753517529169920/releasiofreezingpond.zip
Releasio Eye to Eye in the Secret Room 13.90
Created 7 April 2017
Length 0:20
Size 65,712,449 bytes
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Description m64: https://cdn.discordapp.com/attachments/298950687646154754/299733699535175681/releasioeyetoeye.zip
Releasio Lonely Mushroom 2.67
Created 6 April 2017
Length 0:09
Size 26,277,806 bytes
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Description -14f
Releasio Lonely Mushroom 3.13 [OUTDATED]
Created 6 April 2017
Length 0:11
Size 37,967,462 bytes
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(No description)
Releasio Express Elevator 3.20
Created 5 April 2017
Length 0:10
Size 40,261,146 bytes
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Description 3f improvement lol
m64: https://cdn.discordapp.com/attachments/284678752485769218/299072690646679553/releasioexpresselevator.zip
Releasio Express Elevator 3.30 [OUTDATED]
Created 5 April 2017
Length 0:10
Size 38,574,264 bytes
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Description m64: https://cdn.discordapp.com/attachments/284678752485769218/299064007824769024/releasioexpresselevator.zip
BitFS Bully Knockback Blueprint
Created 3 April 2017
Length 1:18
Size 75,494,373 bytes
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(No description)
(Unlisted) First Try Sans Victory
Created 31 March 2017
Length 7:59
Size 242,897,610 bytes
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Description Looks like someone owes me 5 AUD
BitFS with Reds 1x + Set HOLP
Created 22 March 2017
Length 12:52
Size 495,894,776 bytes
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Description BitFS as it appears in the Any% ABC run. Thanks to Ethan White for TASing the caged red coin.

m64: https://cdn.discordapp.com/attachments/267091914027696129/293637599015206912/bitfsinabcrun.zip
BitFS Fire Clone Alternative Camera Angle
Created 18 March 2017
Length 0:15
Size 15,507,118 bytes
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Description Original https://www.youtube.com/watch?v=wanYwHSKng4
(Unlisted) BitFS Time Save but it's unoptimised crap
Created 17 March 2017
Length 0:47
Size 211,790,397 bytes
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(No description)
Last Impact Removed Level 1x [OUTDATED]
Created 12 March 2017
Length 1:17
Size 75,769,484 bytes
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Description Go watch a newer version here: https://www.youtube.com/watch?v=YddgQl2e49A

m64: https://cdn.discordapp.com/attachments/269336918573973504/290422549215707136/LIremovedABC.zip

Tool-assisted.

The platforms that I used the A press to clear are ~250 units apart, so you can't use a 207 DR to clear them.
Additionally, I don't think a DR or ZB could be used for the long-jump's purpose (getting close enough before the lava boost) because a long-jump barely made it in the first place.
Going to a vertical PU in WF
Created 10 March 2017
Length 6:09
Size 323,026,179 bytes
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Description Today I show you how to go to a vertical PU in WF. I am the first person to do this.

Download the m64 here: https://cdn.discordapp.com/attachments/267091686423789568/289658355646201856/WF_PU.zip
VD2 Secret Exit 0.5x
Created 4 March 2017
Length 1:15
Size 698,167,167 bytes
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(No description)
SMW ABBC Snippet #5
Created 28 February 2017
Length 0:52
Size 149,805,848 bytes
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(No description)
SMW ABBC Snippet #4
Created 28 February 2017
Length 0:21
Size 197,691,507 bytes
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(No description)
(Unlisted) wfpu start
Created 26 February 2017
Length 2:11
Size 84,469,568 bytes
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(No description)
Special World 0.5x AB Presses
Created 21 February 2017
Length 18:37
Size 936,881,118 bytes
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Description 27 exits down, 69 to go.

Goes without saying, but this is TAS.
SMW ABBC Snippet #3
Created 19 February 2017
Length 0:06
Size 13,840,840 bytes
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Description Yes, the last one was just 16 minutes ago.

Also, whoops, no sound :P
SMW ABBC Snippet #2
Created 19 February 2017
Length 0:07
Size 18,123,097 bytes
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Description UNDER THE SHELL B)
SMW ABBC Snippet #1
Created 19 February 2017
Length 0:19
Size 3,879,171 bytes
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Description I've decided to make a series on my favourite ABBC moments. These are recorded right after they're TASed, so you can also get a vague idea of how far along the TAS is.
SMW: Yoshi's Island 3x AB Presses [TAS]
Created 17 February 2017
Length 9:49
Size 348,949,996 bytes
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Description The SMW ABBC TAS is now in production!

The first A/B press is to reach Yoshi in YI2
The second is to fly in YI3
The third is to reach the orb in #1C

BTW, Windows Movie Maker, what the hell is wrong with you? Sorry about the audio issues at 2 occasions.
The 255 Coin Limit but every time pannenkoek says "coin" it gets faster
Created 13 February 2017
Length 6:40
Size 270,346,120 bytes
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Description Source: https://www.youtube.com/watch?v=dokE1J5wlhE
(Unlisted) Watch for Rolling Rocks 0.5x Unabridged Teaser Trailer
Created 10 February 2017
Length 2:05:31
Size 1,243,226,218 bytes
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Description The final video will be about this quality.
When people henrypost in 2017
Created 9 February 2017
Length 0:18
Size 48,223,564 bytes
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Description """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""Henry""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
(Unlisted) test
Created 9 February 2017
Length 2:31
Size 142,480,817 bytes
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(No description)
Quick Race Through Downtown: Floor is Lava Challenge
Created 5 February 2017
Length 4:19
Size 253,420,281 bytes
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Description We collect the star Quick Race Through Downtown without touching the ground (standing on objects, like the box we stand on before wall kicking, is allowed). This is a TAS, BTW.

Stats:

Length: 10 hours, 39 minutes and 1 second (2,300,479 VIs)
Rerecords: 369
Authors: Timestoppa and Ethan White

Here's a description of what we did:

First, we got to the cannon. This part is pretty self-explanatory, nothing technical happens here. In the cannon, I messed around a lot to get the angle to be a multiple of 16 (I'll explain why later).

Next, we rotated around in the water to face the positive X direction exactly. Since Mario (mostly) rotates in sets of 16 angle units in water, shooting from the cannon at a multiple of 16 made turning here a lot easier.

From there, we did a glitch called water raising. As you know, the water level in the town area goes up and down on a cycle. But what you likely didn't know is that when you leave the town and come back, the cycle resets, but the water level itself doesn't, thus making the water level when you left the town the new median when you return. So, by strategically leaving the town when the water level is at its highest, you can raise the water.

You might be wondering why we raised the water level for 10 whole hours, and why the water in the town was behaving weird when we went to get the star. Well, the water level's height is stored in a signed 16-bit integer, meaning that it can be any integer from -32768 to 32767. A quirk of integers' representations in computers is that if they try to exceed their maximum value, they'll wrap around to their lowest possible value, and vice versa. This is known as integer overflow and underflow.

So, we raise the water level to a specific height such that it overflows when trying to reach its max value, and underflows when trying to reach its min value. This causes the water level to alternate between positive and negative, making the town area alternate between completely dry and completely flooded.

Now, we didn't actually sit there and raise the water level for hours. Instead, I TASed one water raising, and copy-pasted the inputs for the rest.

.m64 download: https://drive.google.com/file/d/0B45xmVslBNPscjJkT2UyOUJjbmc/view?usp=sharing

Ethan White's channel: https://www.youtube.com/channel/UCD7TBkmORY_ogge6Bau64KQ
(Unlisted) 1280x960 encoding sample
Created 5 February 2017
Length 0:47
Size 179,774,313 bytes
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Description As you can see, there is some blur due to upscaling 960p to 1080p :( but that's unavoidable
BitS 12x RTA Route
Created 27 January 2017
Length 2:57
Size 172,915,158 bytes
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Description This is hard, but definitely doable RTA.
Multi-Setting TNT Player Launcher using Command Blocks
Created 12 January 2017
Length 5:26
Size 209,275,171 bytes
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Description I show you my command block player launcher that allows you to use any number of TNT blocks from 0 to 65535.
SMW: All A and B presses [WRONG, CORRECTION IN COMMENTS]
Created 6 January 2017
Length 3:52
Size 185,163,731 bytes
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Description This is every AB press in the 96 Exit AB Button Challenge Run.

Sorry about the audio issues. IDK what caused that.

This video is probably gonna be outdated tomorrow :P

SMW ABBC Route: https://docs.google.com/spreadsheets/d/1TqnOs66T2E58m3a36FoRvRpna6-sPlWgQr31nEeGafY/edit?usp=sharing
Turing Machine in Minecraft
Created 5 January 2017
Length 5:45
Size 334,275,663 bytes
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Description Turing Machine made in Minecraft using redstone.
We Are Number One but it's pannenkoek2012
Created 26 December 2016
Length 2:43
Size 163,612,818 bytes
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Description BTW, I don't make any money off this video. If you see ads, I didn't put them there.

One of my main goals while I was writing the script was to reference multiple pannenkoek videos, rather than just Rolling Rocks, 'cause I'm sure you're all sick of that by now. Hope you enjoy.
SMW: Vanilla Fortress 1x AB press
Created 25 December 2016
Length 0:21
Size 37,441,345 bytes
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Description Up+B swimming OP pls nerf
DP1 Collecting Cape 0x
Created 24 December 2016
Length 0:33
Size 22,783,879 bytes
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Description Only requirement is a Yoshi of any sort

For j1h7e7
Bowser in the Dark World 6x A Presses RTA
Created 24 December 2016
Length 3:15
Size 194,787,115 bytes
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Description Possible Improvements:

- VSC in place of first A press may be possible RTA

- Using seesaw platforms to get up to where A Presses 2 and 3 normally do

- AB Kicking up slope preceding pipe rather than hitting the switch and using 2 A presses (may be possible, I wasn't able to however)
WDW Dry Pipe Tutorial
Created 27 November 2016
Length 1:35
Size 86,468,872 bytes
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Description How to make a dry pipe RTA in Wet-Dry World in SM64.
Super Mario 64 at 64x Speed [60fps]
Created 25 November 2016
Length 4:35
Size 542,441,045 bytes
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Description A re-released version of the timelapse of my one-sitting playthrough of SM64.

Total playtime was 4 hours 48 minutes 38 seconds.
SM64 Weird TTC Glitch
Created 18 November 2016
Length 0:07
Size 13,384,730 bytes
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Description lolwut
0x SA Entry 6 Hour Time Save
Created 15 November 2016
Length 3:03
Size 136,346,919 bytes
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Description This was Tanner Jacobi's original idea.

This route makes use of moving diagonally through PUs to use sqrt(2) times the syncing speed of the HSW spot rather than 2 times the syncing speed, thus drastically reducing the speed required.

Download the .m64 here: http://www.mediafire.com/file/ud7j4z58c8eo439/SAEntry.zip
TTC Upwarp A Press Saves
Created 8 November 2016
Length 1:01
Size 68,235,692 bytes
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Description If we could use the TTC Upwarp, how many A presses could we save?
BitFS 0x Using TTC Upwarp Theoretical Demonstration
Created 7 November 2016
Length 0:42
Size 78,308,840 bytes
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Description Just to demonstrate that it would indeed save the A press.

Here, I land in the seam between two ceilings, like in the TTC Upwarp, then I recreate the bitflip of the upwarp by hacking my height from -2764 to -691, an exact quartering.

Sorry about the abrupt cut, I'm not too good at editing.
SM64: A Maze-Ing Emergency Exit 2.5x A presses RTA
Created 6 October 2016
Length 1:51
Size 431,806,591 bytes
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Description Well, I finally got gud.
SM64: A-Maze-Ing Emergency Exit 4x A Presses RTA
Created 5 October 2016
Length 1:19
Size 240,007,282 bytes
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Description Total garbage. I'm very disappointed in this run. Still the best I can do tho.

You could bring this down to 3x by getting to the star using the hangable ceiling instead of a long-jump, you know, the intended strat, but for some reason I keep falling off the hangable ceiling.

From there, you can bring it down to 2.5x by DRing over the pit at the start instead of jumping. I'm just too bad at this game to make it with a DR.

I doubt any better than 2.5x is RTA-viable.
SM64: WDW Go To Town on Low Water Level Glitch.
Created 2 October 2016
Length 1:36
Size 214,237,562 bytes
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Description Just a little video I felt like making.
Undertale Neutral Speedrun in 1:19:47
Created 3 September 2016
Length 1:20:21
Size 6,195,471,980 bytes
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Description Failed Bomb Skip a lot, bad Asgore. Also, I stopped the timer early, the time is in fact 1:19:47, despite the timer saying 1:19:46
Antichamber Any% Speedrun in 2:49.17
Created 22 August 2016
Length 3:24
Size 660,830,604 bytes
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Description Worked so hard on saving only 2 seconds :(

Look, 2 videos in 1 day!
THAT'S CHEATING!!1!
Created 22 August 2016
Length 0:11
Size 20,039,912 bytes
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Description Giant Spiders OP pls nerf
Spelunky Low% TAS WIP
Created 19 August 2016
Length 0:25
Size 43,931,440 bytes
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Description Coming Soon!
Maybe.
Eh, don't count on me ever finishing it, TBH.
1-1 is subpar anyways.
Luckily I have the IL recordings stored, so I can delete one level without affecting the others :D
Antichamber Any% Speedrun in 2:51.30
Created 14 August 2016
Length 3:20
Size 129,452,134 bytes
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Description This felt like it took forever to get.
Antichamber Speedrun in 6:52.97
Created 12 August 2016
Length 7:22
Size 970,391,207 bytes
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(No description)
Undertale: PCE on Genocide Ending
Created 8 August 2016
Length 2:25
Size 57,735,236 bytes
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Description What happens if you use the Punch Card Exploit on the final cutscene of the Genocide route?

Yes, I did hack in the Punch Card. You can't get Punch Cards in the Genocide run.
Undertale: Sans Beaten Without Healing
Created 6 August 2016
Length 8:36
Size 157,935,386 bytes
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Description I know, I know, it's not a no damage run. Still, it's something.
WombatPlayz is so good, they can hit from behind
Created 18 July 2016
Length 0:16
Size 37,084,329 bytes
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Description Caught you red-handed
SM64: BitFS 1x A press RTA
Created 15 July 2016
Length 7:00
Size 1,698,602,432 bytes
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Description RTA means that this was done without slowdowns, savestates or cheats. Just me, my controller, and glitches :D.

I'd like to mention that a lot of the times I enter lava are intentional. Doing so gives me a lot of height. This is known as "Lava Boosting"

Also, sometimes, I seem to heal when I shouldn't. I don't know for sure why that is, but my hypothesis is that it's the healing points still taking effect.

The 1 A press is to jump off the pole.
SM64: I go to a PU
Created 12 July 2016
Length 0:33
Size 45,534,558 bytes
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Description But first we need to talk about Parallel Universes Kappa
Floating-point precision errors in SEUS v10.1 Ultra
Created 11 July 2016
Length 0:34
Size 43,363,780 bytes
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Description As your co-ordinate grows, it starts getting truncated. In this case, I was at X = about 69000, and it was truncated to the nearest 1/128 of a block.
VVVVVV Glitchless speedrun in 21:02
Created 23 June 2016
Length 21:55
Size 1,357,422,157 bytes
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Description I know it's bad, no need to tell me.

21:02 IGT, 21:37.56 real time.
SMW: Donut Secret 2 beaten without B or A (TAS)
Created 28 May 2016
Length 4:00
Size 134,914,538 bytes
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Description Excuse the lag in some parts of the video

Turns out this had been done before D:
Maria gets 96 exits in SMW
Created 20 May 2016
Length 2:20
Size 97,205,213 bytes
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Description After hundreds of deaths, I did it! Without a single Game Over, either! -- Watch live at https://www.twitch.tv/timestoppa
New Twitch Layout Design
Created 10 May 2016
Length 1:46
Size 65,501,806 bytes
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Description For SMW

YouTube's processing means that the actual stream is better-quality than this. Practically the same as the previous stream.
Portal: Weird Chamber 17 Glitch
Created 8 March 2016
Length 1:34
Size 216,873,724 bytes
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Description Wut?
Spelunky: Silly Hell Speedrun Attempt
Created 5 March 2016
Length 9:24
Size 1,414,187,993 bytes
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Description Things start getting ridiculously derpy around the start of the Temple.
Spelunky Sub-5 Low% heartbreak.
Created 2 March 2016
Length 5:54
Size 660,658,372 bytes
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Description tehurn.com/not
Spelunky Olmec Speedrun PB in 5:07.284
Created 27 February 2016
Length 7:23
Size 1,000,345,000 bytes
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Description Yatta!
Spelunky: No Gold run at last.
Created 26 February 2016
Length 3:45
Size 375,139,323 bytes
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Description Finally!
Spelunky Olmec Run Demonstration
Created 10 February 2016
Length 15:50
Size 2,385,900,417 bytes
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Description For CarlosaurusFlex and BigZeeff.

From Timestoppa with love :D.
Spelunky Hell Run FAIL
Created 9 February 2016
Length 14:06
Size 2,203,497,119 bytes
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Description :(
Let's Play: Mega Man 2 | Ep. 1: Me v Game rematch: Round 1.
Created 29 January 2016
Length 7:01
Size 1,000,444,491 bytes
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Description I am a total noob D:
Minecraft: "Compact" Redstone Trading System
Created 18 January 2016
Length 1:59
Size 192,172,652 bytes
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Description Size is 8x8x9 blocks
Maria's ALU for the ORE application
Created 6 January 2016
Length 4:20
Size 464,408,531 bytes
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Description Sorry for low-ish quality. Forgot to raise bitrate on OBS, not bothered to Re-record.

Skip to 2:05 if you don't want the explanation and just want to see it in action.
Spelunky: Hilarious/Frustrating Death
Created 3 January 2016
Length 0:54
Size 160,899,403 bytes
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Description :( WHY????



Complete with ragequit at the end.
Super Mario World 11 Exit in 12:53.60
Created 27 December 2015
Length 14:19
Size 655,722,743 bytes
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Description Game: Super Mario World
Platform: SNES (NTSC, Emulated)
Category: 11 Exit
Time: 12:53.600
Runner: Timestoppa
Super Mario World 11 Exit Speedrun in 12:55.213
Created 7 December 2015
Length 13:17
Size 459,844,831 bytes
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Description Game: Super Mario World
Platform: SNES (NTSC, Emulated)
Category: 11 Exit (Pre-ACE Any%)
Runner: Timestoppa
Time: 12:55.213 (SDA Timing, Real-Time)
Super Mario World 11 Exit Speedrun in 13:50.389 READ DESCRIPTION!
Created 2 December 2015
Length 14:03
Size 298,133,351 bytes
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Description THIS WAS DONE ON ZSNES, which I would later find out is banned. Also, the recording software is crap. As a result, please ignore this video and watch my newest PB here: https://www.youtube.com/watch?v=OKEZ9TzicxE
Super Mario World 11 Exit Speedrun FAIL
Created 23 November 2015
Length 9:07
Size 584,593,716 bytes
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Description Was trying to do an 11 exit speedrun, when this happened in Star World 3. Skip ahead to see the fail.